Brandon Sanderson is a prolific epic fantasy writer best known for his Mistborn series, The Stormlight Archive series, and for writing the last three books in Robert Jordan’s Wheel of Time series. His love of fantasy started at a young age as well as his desire to write; by the time he had graduated with his master's in creative writing he had already completed twelve unpublished manuscripts. Once published his stories have gone on to win multiple awards and have become favorites on many a readers’ shelves. Brandon is a huge supporter of independent bookstores and we are incredibly excited and happy to be welcoming him back to the Galaxy for his newest book, Oathbringer.
*All online orders must be submitted by 12:00pm on November 14th.*
Reading this after that time? Call a bookseller!
NOTE: Your purchase of a book & ticket guarantees your place in line to meet Brandon and get your book signed. However, due to limited space within the store, viewing of Brandon's presentation is not guaranteed. Seating is first come, first serve.
How to order a ticket & book:
This is a ticketed event. Priority tickets to the signing line are given only with the purchase of Oathbringer from Mysterious Galaxy.You may purchase your book online, in-store, or over the phone. *Please note that all online orders must be submitted by 12:00pm on November 14th.* Tickets are numbered, indicating your place in the signing line, and are sold on a first-come basis. All ticket / book reservations must be paid in full, whether in-person, via telephone or email, or on-line. Please note books ordered on-line without payment using the 'pay in store' option will not be issued a ticket or guaranteed a book until actual payment is made. If you are purchasing a ticket to the signing line online, please note your intent to attend in the comments section at checkout.
You'll be able to pick up your book and ticket from Mysterious Galaxy the day the book is published, November 14th, 2017. We open at 10:00 AM.
Readers attending and participating in the signing without a supporting Mysterious Galaxy Oathbringer purchase will be issued an end-of-the-line ticket only in-store beginning at noon on Tuesday, November 14.
OATHBRINGER Book Signing Rules & Regulations:
Because of the size of this signing, there is a new 2-line signing protocol in place. Customers with a ticket will get to choose to be in one of two lines: There be an express line and a non-express line. Brandon will sign books for three people from the express line for every one person from the non-express line. The people in the express line get one personalized book per person, no question or posed photo. The non-express line is normal signing protocol, with three personalized books per person, any number of non-personalized signed books, a question and a posed picture.
Your purchase of a book & ticket guarantees your place in line to meet Brandon and get your book signed. However, due to limited space within the store, viewing of Brandon's presentation is not guaranteed. Seating is first come, first serve.
Other limitations may apply -- please contact a bookseller with questions, or check our events section on our FAQ.
The event itself is free and open to the public. Seating is first-come first-served 30-40 minutes before the start of the event. For more details and answers to your questions, please see our FAQ on Events, or contact a Mysterious Galaxy bookseller at 858-268-4747.
In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.
Dalinar Kholin's Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.
Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar's blood-soaked past and stand together--and unless Dalinar himself can confront that past--even the restoration of the Knights Radiant will not prevent the end of civilization.
Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl.
The Assassin, Szeth, is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives.
Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined.
Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable.
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.
It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.
One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.
Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.
Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.
The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.
Speak again the ancient oaths:
Life before death.
Strength before weakness.
Journey before Destination.
and return to men the Shards they once bore.
The Knights Radiant must stand again.