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Ready player one / Ready Player One (Paperback)

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Ready player one / Ready Player One Cover Image
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Staff Reviews


In the not so distant future, Wade Watts is one of many who prefer to escape the problems of everyday life by living in an online-video game called “The Oasis.” When a high-stakes contest arises that promises the winner complete control of this digital paradise and the company that runs it, countless users devote every waking moment to its pursuit. As Wade becomes the first person in years to advance in the contest, he soon finds out that there is more than money and notoriety on the line. Ready Player One reads like a love letter to 1980’s pop-culture, all wrapped in a “Willy Wonka-esque” contest. While it is largely an enjoyable nostalgia trip filled with enough movie, video game, and other pop-culture references to make your head explode, there are also elements of corporate intrigue and a teenage love. A must for fans of the 80’s and John Hughes love stories.

— Nicholas

August 2011 Indie Next List


“The world in 2044, is a mess. Energy sources are depleted, cities are jam-packed and the lives of average people are full of misery. In order to escape the hardships of everyday life, billions escape into the electronic virtual world OASIS. When the multi-billionaire creator of OASIS dies, he leaves his fortune in trust for the first avatar to complete three virtual quests. Wade Watts, a lonely teenage misfit, decides to compete and win the prize. Filled with references to 1970s and '80s pop culture, Ready Player One is a love story, a quest novel and a parable for the electronic age.”
— John Hoover, Misty Valley Books, Chester, VT

Fall '12 Reading Group List


“The world in 2044 is a mess. Energy sources are depleted, cities are jam-packed, and the lives of average people are full of misery. In order to escape the hardships of everyday life, billions escape into the electronic virtual world OASIS. When the multi-billionaire creator of OASIS dies, he leaves his fortune in trust for the first avatar to complete three virtual quests. Wade Watts, a lonely teenage misfit, decides to compete and win the prize. Filled with references to 1970s and '80s pop culture, Ready Player One is a love story, a quest novel, and a parable for the electronic age.”
— John Hoover, Misty Valley Books, Chester, VT

Description


La novela cibernética que ha inspirado la gran producción de Warner Bross, a medio camino entre Avatar y Matrix.

Estamos en el año 2044 y, como el resto de la humanidad, Wade Watts prefiere mil veces el videojuego de OASIS al cada vez más sombrío mundo real. Se asegura que esconde las diabólicas piezas de un rompecabezas cuya resolución conduce a una fortuna incalculable. Las claves del enigma están basadas en la cultura de finales del siglo XX y, durante años, millones de humanos han intentado dar con ellas, sin éxito.

De repente, Wade logra resolver el primer rompecabezas del premio, y, a partir de ese momento, debe competir contra miles de jugadores para conseguir el trofeo. La única forma de sobrevivir es ganar; pero para hacerlo tendrá que abandonar su existencia virtual y enfrentarse a la vida y al amor en el mundo real, del que siempre ha intentado escapar.

ENGLISH DESCRIPTION

It’s the year 2044. Wade Watts spends hours jacked into the OASIS, a videogame, dreaming of being the one to discover, like most of humanity, the lottery ticket that lies concealed in this virtual world. OASIS creator James Halliday has hidden a series of puzzles that will yield massive fortune to whoever can unlock them.

About the Author


Ernest Cline (Ohio, Estados Unidos, 1972) es poeta, escritor y guionista. En 2010, vendió los derechos de su primera novela, Ready Player One, a la Warner Bros, que proyecta hacer una gran producción, con el propio Cline como guionista. Los derechos de la novela se han vendido en medio mundo, después de convencer a los medios y lectores en lengua inglesa, y cautivar a autores de la talla de Charlaine Harris y Patrick Rothfuss, a quien, según ha confesado, le pareció haberla escrito él mismo.

Actualmente, Cline vive en Austin, Texas, con su esposa, su hija y una gran colección de videojuegos clásicos.
Product Details
ISBN: 9788466649179
ISBN-10: 8466649174
Publisher: Ediciones B
Publication Date: February 1st, 2008
Pages: 464
Language: English