Inventor Izzy Gizmo returns in an engaging tale of creativity and determination - perfect for little makers and STEAM fans.
"This ode to imagination, perseverance, and fun just may inspire young readers to do some tinkering of their own." --Booklist
"Engaging...multicultural characters will be relatable to students. Teachers will love the message of persistence and thinking out of the box." --School Library Connection
Author Pip Jones and illustrator Sara Ogilvie team up again to produce a wonderfully exuberant STEAM-filled story starring a very inspiring and determined heroine.
Izzy Gizmo has been invited to Technoff Isle's annual convention where the inventor of the best machine will win coveted admittance to the Genius Guild. Great inventors produce gadgets that can be put to good use, so Izzy Gizmo decides to build a recycling machine that mends broken tools. But with fearsome foe Abi von Lavish getting the best of her at every turn, can Izzy Gizmo and Fixer create the winning invention?
Also available: Izzy Gizmo
Activity Sheets and Teacher's Guide available