For more than two and a half centuries the seed ship Renaissance has been traveling toward the Orbis rings. While all the adults on the ship died in transit, the children have not, cared for by the on-board computer. Now they have arrived. This is the place that their parents had dreamed of building a new life.
Johnny is one of those children, but Johnny is different. He is the first human "softwire," able to interface directly with any computer without mechanical connections. Onboard the ship it meant he was able to talk to "Mother" the ship's computer, but on Orbis?
The answer, however, is the least of his worries as the children find Orbis to be far different from what they had expected. With parents dead, the children are forced to work off the cost of their transport by working as knud-niks in the incomprehensible factories on Orbis.
Between the new place, the work, the worry about his little sister and a growing sense of intrigue and conflict on Orbis, Johnny is caught up in events far greater than he. Events that only his softwire abilities can resolve.
Young adult this book may be classified, but it is an enjoyable read for any age and Haarsma gets his science right.
-- Guest Reviewer Tamsie Pierce